shipwrecks, ever since being added to the game in 1.13, have contained doors. But, this has a problem. This is because doors cannot be waterlogged (which doesn't seem logically consistent, considering that trapdoors can.). As a large portion of shipwrecks are generated underwater, it's out of place for an unwaterlogged door to be generating in the middle of a soggy shipwreck. To solve this, I would either make doors able to be waterlogged, or remove them from shipwrecks.
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We're tracking this issue in MC-125351, so this ticket is being resolved and linked as a duplicate.
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Duplicate of MC-125351 which was later resolved as "Works As Intended".