mojira.dev
MC-125351

Some partial blocks that don't pop off when underwater, cause water to show flowing animation at the sides

The bug

Some partial blocks that are not washed away by water or pop off, show air around them and the flowing animation of water, when submerged.

Affected blocks:

  • Anvils (all)

  • Bamboo

  • Banners (all)

  • Barrier

  • Beds (all)

  • Bell

  • Brewing stand

  • Cake

  • Chorus flower

  • Daylight detectors

  • Dirt path

  • Doors (all)

  • Dragon egg

  • Enchanting table

  • End portal

  • End portal frame (with and without eye of ender)

  • Extended pistons (head and base)

  • Farmland

  • Grass path

  • Grindstone

  • Hopper

  • Lectern

  • Nether portal

  • Pressure plates (all)

  • Stonecutter

  • Structure Void

  • Sugar cane

  • Turtle eggs

  • Chain (fixed in 20w18a, see MC-178817)

  • Conduit (fixed)

  • Lightning rod (fixed in 21w11a)

Affected waterloggable blocks:

These blocks can be/are normally waterlogged and thus render properly, but when specifically placed to not cause them to get waterlogged, would still show the flowing water animation. Expected these blocks are WAI however are still listed here for now:

  • Amethyst buds (all)

  • Amethyst cluster

  • Campfire

  • Candles (all)

  • Chests

  • Corals (all)

  • Coral wall fans (all)

  • Dead corals (all)

  • Dead coral wall fans (all)

  • Ender chest

  • Fences (all)

  • Fence gates (all)

  • Glass panes

  • Iron bars

  • Ladder

  • Lantern

  • Rails (all)

  • Scaffolding

  • Sea pickles

  • Signs (all)

  • Slabs (all)

  • Soul campfire

  • Soul lantern

  • Stained glass panes

  • Stairs (all)

  • Trapdoors (all)

  • Trapped chests

  • Walls (all)

Related issues

MC-125691 Some blocks don't work underwater and all types of mushroom can be placed MC-126234 Graphical bug: Grass path in water MC-126588 Ender chests and trapped chests aren’t in #water_hacked MC-126795 Water Next To Glass And Other Blocks Like Signs Display Incorrectly MC-127073 Some Objects Still Having Old Water Physics MC-127777 Buttons cannot be waterlogged MC-128277 Shulker boxs and pressure plate are not flooded with water MC-128440 Waterlog anvils. They still have gaps of water. MC-129829 Doors are unable to be waterlogged MC-130360 Not "waterlogged" MC-130485 Blocks in the game are missing water log MC-130606 Sugar cane under water does not waterlog MC-130845 Daylight sensor under water showing clear ocean MC-131055 Gates cannot be be waterlogged, despite fences being able to. MC-131186 Gaining air by placing beds and doors under water (not filled with water) MC-131300 Doors don't become waterlogged MC-131311 Air pocket around fence gates MC-131642 block air space MC-131774 Air boxes at (trap)doors MC-132238 waterlogged blocks MC-132334 Pressure Plates Are Not Surrounded by Water MC-132407 Barrier can’t be waterlogged MC-132433 Anvils Will Not Have Water Surrounding Them MC-132605 Banner underwater MC-132753 Breathing underwater using fence gates MC-132852 Stick part of banner while submerged underwater creates a water pocket MC-133011 Some incomplete blocks can not be filled with water MC-133167 Minecraft 1.13 pre-release 7 MC-133170 pistons aren't waterlogged MC-133428 Door MC-133450 Certain Blocks Are Not Right Underwater MC-133490 Some Blocks Underwater MC-133631 Doors cannot be waterlogged and have ugly water texture in front MC-133920 when i place the redstone thing the water doesnt fill MC-133928 pressure plates/banners "water log issue" MC-134009 Underwater blocks MC-134076 Some blocks still display flowing water on the sides MC-134328 pressure plate and fence gate lock water flow MC-134592 Anvils cannot exist in the same block as water MC-134823 Pressure Plates are still with air instead of water arround it MC-134869 Sugar Cane (Underwater) MC-134992 Doors aren't affected by water physics MC-135168 water does not go around anvils MC-135177 Fences block water flow MC-135391 Water physics MC-135393 Water physics MC-135609 Cannot waterlog doors MC-135755 bed still has air pocket MC-135802 Fence gates, doors, shulker boxes, levers and redstone components, ect. can't be waterlogged MC-136004 Going in a bed under water gives unlimited oxygen MC-136169 error with the doors when you place them underwater (they cannot be filled with water). MC-136259 some blocks are not waterlogged MC-136446 Anvil is not properly waterlogged MC-136555 Leaves, enchantment tables, and pressure plates don't work with water MC-138573 Grindstone, Stonecutter and Bells can't be waterlogged MC-138857 Doors are not able to be water-logged MC-139431 Lanterns can't be properly waterlogged MC-140025 LAtern not Waterlogged? MC-140033 Water and leaves MC-140878 imperfection with lantern under water MC-141668 Bamboos and lanterns cannot be waterlogged MC-142278 Waterlogging Lecterns MC-142456 Problem with waterlogging composters MC-142866 Visual Bug with tilled dirt inside the water MC-143272 Waterlogged Blogs MC-144077 bug in the water MC-144208 исправьте ошибку с черепашьем яйцом MC-145575 Lanterns not waterlogged MC-146445 Hoppers not waterlogging MC-148249 Pressure plate bug MC-148507 Blocks unable to get waterlogged MC-149406 Door MC-149412 Lanterns are not water-logged MC-150077 Infinite Breathing glitch using Lanterns MC-150706 физика бамбука в воде MC-150959 Lantern underwater MC-151101 Not all blocks that aren't full blocks are waterlogged MC-151582 Water Texture Incorrect With Leaves When Underwater MC-155633 Underwater sugarcane MC-155821 Waterlogging Utility Blocks MC-156642 Banners not waterlogging MC-156676 Bells aren't waterlogged MC-158020 Doors cannot waterlogged MC-159306 Flashlight under water MC-160576 Some objects / blocks (flexible in water) are not subject to aquatic updating MC-160951 Barrier not waterlogged. Barrier underwater is not transparent. MC-161543 Rails can destroy Infinite Water Sources MC-163263 Vicious textures in the water MC-163914 Fencegates dont submerge underwater MC-164028 Doors and Fence Gates not waterlogged MC-164094 Water along sides of Honey Block MC-164552 Doors can making players breath MC-164701 doors dors doors MC-169388 flowing water over farmland/pathblock has water texture MC-171372 leafs and water MC-173083 Lanterns are not waterlogged MC-176839 No waterlogged version for some blocks MC-177924 Respawn Anchor has flowing water down the sides and top, however, the block is a full block. MC-181631 Chains and Lanterns Don't Behave Together in Water MC-182107 Lanterns and Soul Lanterns don't have a waterlogged state or don't pop off from water MC-182445 lanterns arent waterlogged but chains are MC-182592 Sugar cane underwater MC-182818 Anvils and enchanting tables cannot be waterlogged MC-188809 Cake is not waterlog MC-190373 Waterlog issues MC-193880 Anvils are waterlogged while falling but are not waterloggable when stationary MC-194274 Sugar Canes can be planted in the water But imwaterlogged MC-194569 pressure plate don't break with water MC-196678 some blocks isn't waterlogged MC-197475 Water top face isn't culled when placed beneath grass path MC-198748 Non-streamlined blocks MC-202676 In java 1.16.3 when I try to water log a hopper with a dispenser it just shoots out the bucket MC-204105 Incorrect display of the lightning rod underwater MC-204428 Lightning rod not waterlogged. MC-205982 The Door Not Waterlog MC-206557 Doors Can't Be Waterlogged MC-210664 End Rods don't get waterlogged MC-215299 Underwater birthday cake! yum! MC-220674 Enchanting tables cant be water logged MC-222648 Doors not being water-loggable MC-225179 Warped and crimson door not waterloggable MC-230705 Daylight detectors can't be waterlogged MC-233894 Unwaterlogged door MC-235849 The doors cannot be filled with water. MC-239162 a extremely important head placing bug MC-259297 bed in water MC-259330 Ender dragon egg deletes water while being in it MC-267263 Beds and Doors make air pockets MC-270856 Grindstones cannot be waterlogged MC-274395 Doors cannot be waterlogged MC-274605 Doors cannot waterlogged, unlike in Bedrock Edition

Attachments

Comments

migrated
[media][media][media][media][media][media][media][media][media][media][media][media][media][media][media][media][media]
ManDudeGuy

That's because they don't have the #water_hacked tag. They might fix it eventually. Okay, apparently they removed the tags and replaced them with something else. Okay.

[Mod]Les3awe

This issue relates to MC-91224.

migrated

I went through all the items you could place in creative mode without commands. Some of the items listed above are fine in this snapshot. Also there are still random air bubbles spawning on pirate ships that are unrelated to specific items.

verison: Java 18w14b
mode: creative
seed: -8300275442758179407

Items Affected:

Anvils (all three types)
Banners (all colors)
Beacon
Beds (all colors)
Brewing Stand (with and without bottles)
Cake
Cauldron (with and without water)
Daylight Detector
Doors (iron, all wood types)
Enchanting Table
End Portal Frame (with and without eye)
Fence Gate (all wood types)
Ice
Hopper
Pistons (head and base - only when active)
Pressure Plate (all wood types, stone, light, and heavy)
Shulker Boxes (all colors)
Slime Block
Sugar Cane
Turtle Eggs

Not quite as important as above, but falling sand and gravel still show air around them as well.

Unable to confirm from OP list:

Barriers
Frosted Ice
Spawners
End Rods (breaks as soon as it is placed)

Edit: Some chests that spawn in underwater ruined temples and pirate ships also have air around them. (see pic)

migrated

Confirmed for 18w15a.

migrated

Confirmed for 18w16a.

migrated

Confirmed for 18w19b

muzikbike

Affects 18w20b

muzikbike

There are also certain blocks which can be waterlogged in Bedrock Edition but not in Java Edition, which could possibly be added to the list in the interests of feature parity:

  • Carpets

  • Repeaters

  • Comparators

  • All rails

  • Levers

  • Buttons

  • Cocoa Pods

  • Grass

muzikbike

Affects 18w20c

migrated

Cocoa Pods should be added to the "still have air around them in Java" list. You can place them underwater and they have air around them, but as soon as they grow at all they detach.

[media]
migrated

Also sea pickles will be surrounded by air if the water is flowing instead of a source block (MC-128035).

migrated

Confirmed in 18w22a.

migrated

Confirmed in 18w22b, however the following items have been fixed:

enchanting table

end portal frame (with and without eye of ender)

muzikbike

Affects 18w22c for at least doors

migrated

Confirmed in 18w22c, however the following items have been fixed:

enchanting table

end portal frame (with and without eye of ender)

daylight detector

muzikbike

The former two do not seem to be fixed on my end.

migrated

Huh. I double checked and all three are fine for me.

migrated

enchanting table,end portal frame (with and without eye of ender),daylight detector actually haven't been fixed,they still can't be waterlogged.

[media]
muzikbike

Affects 1.13-pre1 for at least doors

migrated

Please don't "fix" signs without providing an alternative, they are an important building block for mob traps.

migrated

Affects 1.13-pre2

Ohtacaro

Doors and other blocks still not fixed in pre-release 3

[media][media]
migrated

Bug not fixed yet

Still bug present in 1.13-pre3

Nassim Jahnke

As well as pre4, hopefully this will get fixed OwO

Nethonos

confirmed 1.13-pre4 too

migrated

Confirmed in 1.13-pre5. And as mentioned above the crafting table, daylight detector, and end portal frame are back to having air around them, as well growing cocoa pods and sea pickles. (Sea pickles are surrounded by air only if the water is flowing instead of a source block.)

migrated

I didn't see vines or torches in the list of affected blocks

migrated

@unknown I don't think the torch or vine should be since water displaces them currently in 1.12.2. Although, it might be nice if vines could grow down into water source blocks and maybe break off if flowing? Cool vine farm.

migrated

This bug has been here since February and it still hasn't been fixed.

migrated

shipwrecks continue with air pockets with any type of doors

minecraft-1.13-pre6

migrated

If the door doesn't get fixed before the release of 1.13, they should be removed from the shipwreck structures

muzikbike

Shouldn't it be worth mentioning blocks that can get waterlogged in Bedrock Edition but not Java Edition? Such as redstone repeaters, comparators and carpets.

Also, maybe add carved pumpkins, since they're hollow.

migrated

bug still presents, shipwrecks continue with air pockets with any type of doors

version: minecraft-1.13-pre7

 

migrated

Still an issue in 1.13-pre8.

migrated

Will this be fixed in the full 1.13 release?

Gravinser

can reproduce in 1.13-pre9

migrated

Still not fixed in 1.13-pre10

muzikbike

Here's a more comprehensive list of blocks which are not waterloggable: https://minecraft.gamepedia.com/Waterlogging#Behavior

qwerty23495

@unknown Please refrain from leaving comments that are not useful to the ticket. There are many people on the watcher list that get emails when people leave comments.

migrated

Still not fixed in 1.13 release

migrated

The doors in shipwrecks really have priority and needed fix it

Kirill17

Beacons are already full blocks
Frost ice and ice are already full blocks
Barrier,glass,leaves and spawners,slime blocks and shulker blocks are all full blocks
Please remove them from your list

migrated

Thank you for that pointing out @unknown
All of these blocks on the "affected list" were/are full blocks:

  • Barriers

  • Beacons

  • Cauldrons

  • Frosted ice

  • Glass

  • Hoppers

  • Ice

  • Leaves

  • Pistons (head and base)

  • Shulker boxes

  • Slime Blocks

  • Spawners

SuperDyl

Aren't cauldrons, pistons (head and base), and hoppers all partial blocks?

migrated

bug still presents, shipwrecks continue with air pockets with any type of doors

version: 18w30b

migrated

bug still presents, shipwrecks continue with air pockets with any type of doors

version: 1.13.1-pre1 and oldest snapshots

migrated

bug still presents, shipwrecks continue with air pockets with any type of doors

version: 1.13.1-pre2

Juknum

Still present in 1.13.1

migrated

bug still presents, shipwrecks continue with air pockets with any type of doors

version: 1.13.2-pre1

screenshots:

[media][media]
migrated

bug still presents, shipwrecks continue with air pockets with any type of doors

version: 1.13.2-pre2

Jack McKalling

Confirmed in 1.13.2 for all the items mentioned in the description.

Note that glass blocks only render the adjacent water faces on the sides of the glass block that are on the other side (i.e. rendered through the front).

Note that ice (packed and blue ice both are not affected by this issue), although similarly transparent like glass blocks, show water faces on all sides, and not just the ones on the other side.

Jack McKalling

Also note that blocks from the following subselection automatically pop off when placed in water anyway, so don't necessarily need to be able to get waterlogged:

 

  • Buttons

  • End rods

  • Flower pots

  • Head

  • Lever

  • Rail

  • Redstone comparator

  • Redstone repeater

  • Tripwire hook

  • Vines (get instantly destroyed without dropping)
     

Hayden Wong

Confirmed for 18w43a

migrated

I went through all the items you could place in creative mode without commands again. Some of the items listed in the OP are fine in this snapshot. There are also a good number of items that show air around them, but break when placed. I also included items that can’t be placed underwater.

verison: Java 18w45a

 

Items in the OP that appear fixed:

Glass (both types/all colors)

Leaves (all types)

 

Blocks that show air around them:

Anvil (all types)

Banners (all types/only the half with the hitbox)

Beacon

Bed (all types)

Bell

Brewing Stand (empty & full)

Cake

Cauldron (empty & full)

Chorus Flower

Daylight Detector (on & off)

Door (all types/open & closed)

Enchanting Table

End Portal Frame (with & without Eye of Ender)

Farmland (all saturation levels)

Fence Gate (all types/open & closed)

Grass Path

Grindstone

Hopper

Ice

Lectern

Piston (both types/only when activated)

Pressure Plate (all types)

Redstone Comparator

Redstone Repeater

Shulker Box (all types/open & closed)

Slime Block

Stonecutter

Sugar Cane

Turtle Egg (all amount)

 

Blocks that show air around them but break when placed:

Button (all types)

Carpet (all types)

Chorus Plant

Cobweb

Cocoa Pod

Dead Bush

End Rod

Fern (both types)

Flowers (all types)

Flower Pot

Grass (both types)

Head (all types)

Lever

Mushrooms (both types)

Rails (all types)

Redstone torch

Saplings (all types)

Snow (flat type)

Torch

Tripwire

Vine

 

Blocks that can’t be placed underwater:

Bamboo

Boat (all types)

Cactus

End Crystal

Lily Pad

Minecart (all types)

Nether Wart

Potato

Seeds (all types)

 

Blocks that I could not confirm:

Barriers

Dragon Egg

Frosted Ice (this isn’t a block type?)

Spawners

Hayden Wong

I confirmed barrier, dragon egg, frosted ice and spawners can’t be waterlogged, by looking the block state whether have the waterlogged block state or not.

migrated

Confirmed for 18w46a.

Unfortunately, Glass panes (all colors) and Leaves (all types) are back to having air around them. The Glass Block is still fine. Also the new Lantern is also not waterlogged. Is it supposed to be a block that can be placed underwater?

Edit: I'm wrong all Glass is fine. But Leaves are still having issues.

Jack McKalling

Confirmed for 18w47a

Jack McKalling

Confirmed for 18w48a.

All blocks of the OP were re-tested, and all are still affected.

Exceptions:

  • Pistons show waterlogged, but extended pistons do not (neither head nor base)

Jack McKalling

Confirmed for 18w48b, exactly the same as above

Jack McKalling

Could the description be modified please, to state that not "Pistons" but "Extended pistons" are affected?

Jack McKalling

Confirmed for 18w49a

Jack McKalling

Confirmed for 18w50a

Jack McKalling

Confirmed for 19w02a

Jack McKalling

Confirmed for 19w03a

Jack McKalling

Confirmed for 19w03b

Jack McKalling

Confirmed for 19w03c

Jack McKalling

Comfirmed for 19w04a

migrated

the worst part of this problem is the fact that it was intended in order to make pocket(bedrock) shine over java just look at the campfire it can be waterlogged but this other blocks can't

Jack McKalling

Confirmed for 19w04b and 19w05a

migrated

Fences can be waterlogged, but fence gates can't?!

Trapdoors can be waterlogged, but doors can't?!

I hope this is a bug.

Hayden Wong

In Bedrock Edition, waterlogging is handled by the game's layers system. Through editing, any block can be waterlogged, as well as other things such as placing multiple slabs into a single block.

migrated

still they don't have added the corresponding tag in java even now 2 of the new blocks has that tag from the very begining

Jack McKalling

Confirmed for 19w06a

Jack McKalling

Confirmed for 19w07a

Hayden Wong

Confirmed for 19w08a and 19w08b

Jack McKalling

Confirmed for 19w09a

Jack McKalling

Confirmed for 19w11a

Jack McKalling

Confirmed for 19w11b

Jack McKalling

Confirmed for 19w12a

Jack McKalling

Confirmed for 19w12b

Jack McKalling

Confirmed for 19w13a

ZeNico13

Still in 19w13a

Jack McKalling

Confirmed for 19w13b

bluecrab2

To go along with items not available in the creative inventory like spawner and dragon eggs there is also the end gateway block which has the same flowing water next to it underwater 

[media]
bluecrab2

Also, I think this bug affects version 19w08a.

Jack McKalling

Confirmed for 19w14a

Jack McKalling

Confirmed for 1.14 pre-1

ZeNico13

Still in 1.14 Pre-Release 2

Jack McKalling

Confirmed for 1.14 pre-3

Jack McKalling

Confirmed for 1.14 pre-4

migrated

This one totally deserves to be fixed. 1.13 released like 8 months ago now yet we still can't waterlog basic things like doors (which can naturally generate underwater as well now)

Some others like enchantment tables, anvils, and hoppers are also incredibly annoying to people like me who like to build their bases completely underwater using conduits

Also, some blocks seem to be waterloggable on bedrock edition and not on java for seemingly no reason, such as rails

Jack McKalling

Confirmed for 1.14 pre-5

migrated

at the bare minimum it would be nice if glass could be waterlogged by 1.14.

underwater domes really suffer from this bug. 

ZeNico13

Still in 1.14 Release

FaRo1

Please check the "affected versions" list before commenting this.

migrated

Absolutely every placeable item in the water isn't waterlogged if placed next to another block, try it, place a door or something next to a fence both of them aren't waterlogged

migrated

Kutzee, that's true. That isn't the main issue of this bug, though; fences and various other blocks can be waterlogged when placed in water or when a water bucket is used on them. Barriers and some other blocks that should be cannot be (for example, anvils should be able to be waterlogged. I don't particularly agree that all blocks should be able to be waterlogged, but some definitely should be. 

Jack McKalling

Confirmed for 1.14.1 pre-1

Jack McKalling

Confirmed for 1.14.1 pre-2

Jack McKalling

Confirmed for 1.14.1

ZeNico13

Can also confirm in 1.14.1 Release

ZeNico13

Still in 1.14.2 Pre-Release 1 and 1.14.2 Pre-Release 2

migrated

Waterlogged barriers would be very interesting, because you could, for example, make limited underwater maps, without the player going snorkeling somewhere else in seas/oceans, while making the map looking really good without "dry" barriers interrupting the view.

migrated

But I think other blocks like redstone conponents and out of water plants should stay the same, because is like the water is washing away/damaging them,

migrated

Encountered this today when trying to build an underwater structure involving leaves. It's quite unfortunate, hope they fix it soon.

migrated

Basing on Bedrock Edition, Java also miss endrods (also at every water state) , cobwebs, deadbushes, and conduits at every water state

mono832

still present in 1.16 snapshots. Both versions are due for a parity update

migrated

Composters are not longer affected ( ? )
the water is only visible when player is inside of this block

[media]
bluecrab2

Add Chain for 20w16a 

  1. MC-178817

ZombieBaby

Chains are now waterloggable as of 20w18a

migrated

i agree that these blocks should be waterloggable by default for Java but it is stupid how doors aren’t waterloggable. Parity Update?

CubeTheThird

Please keep any discussions about this (and any other bug) on the mojira subreddit. All additional comments here should only be providing helpful information about this report.

anthony cicinelli

Spawners are also affected by this

FaRo1

Spawners are full blocks.

anthony cicinelli

Yes but when in water they arn't submerged there is still an outline meaning they arn't logged

Jack McKalling

Spawners have been in the list of the description for a long time. They're already included.

migrated

There's more blocks that aren't waterloggable and should be added to the list.

  • Carpets

  • Minecart (doesn't act correctly in water)

  • Mob Heads

  • Stained Glass

  • String

FaRo1

Carpets are flushed away by water anyway. Minecarts are not even blocks! Glass is a full block. String is also washed away by water.
Mob heads might be a valid example.

Jack McKalling

Ice, Frosted Ice, Honey Blocks, Slime Blocks, Leaves and Respawn Anchors have all been fixed in 1.16-pre1. Tested in Fabulous graphics settings (although that might be unrelated).

migrated

Carpets are waterloggable in bedrock edition but it’s not listed in the ticket.

migrated

Repeaters and Comparators are also flushed away at the moment in java, but they're waterloggable in bedrock and ARE in this ticket, unlike carpets and tripwire (string)

migrated

Pistons are also affected. They are waterloggable in bedrock Edition. On java when they are extended underwater they will show air on both parts. That's why they can be waterlogged on bedrock Edition.

mono832

Some blocks like ice, leaves and glass have been semi fixed. Leaves are still technically not 'fixed' though since they are only visually looking, semi waterlogged but cannot actually be waterlogged through any means

Jack McKalling

That still means those blocks are fixed. Because this ticket merely addresses the air around the blocks, not specifically that they should be waterloggable. This is just a rendering problem and most of these blocks don't require a waterloggable state anyway.

mono832

Good point but leaves should still not be addressed as fixed, since they are only semi fixed. Like with glass since they are transparent they look strange when looking through them

migrated

In that case glass also is "semi-fixed" since 1.13, but it's just how game tells "hey, there is water behind that block!"

migrated

Can confirm for 1.16.1

migrated

In my opinion these shouldn't be just visually fixed, they should become fully waterlogged!

mono832

Yeah i agree 100% this is a parity bug that id really enjoy to have fixed

migrated

Don't forget to add carpets to the description. They are waterloggable in Bedrock Edition.

migrated

I don’t think, carpets should be added to the list, becaue they get destroyed by water. (On bedrock it is also the case, but when they are waterlogged, they don’t get destroyed)

migrated

KingSheepMC, this isn't where you report bedrock bugs, go to the dedicated bedrock bug reporter to report bugs in that you have found in bedrock there.

migrated

what I’m trying to say about carpets is that it pops off in both java and bedrock editions of the block if it is not a source. If the block is a source, then java edition pops off and bedrock edition stays waterlogged until you remove the source from it. Buttons are in the list but have the same properties as carpets in waterloggable states for parity.

cobwebs can be added to the list after doing more research.

migrated

Leaves is not fixed.

Chandler

Leaves are fixed

migrated

Leaves not fixed, see screenshot.

[media]
Jack McKalling

That is a different issue, @unknown. The leaves are just showing the colour of water behind them because they are transparent. It is not the same as before when it appeared to be non-waterlogged or showing air inside.

migrated

Chorus fruits also are affected. Add that to the description too perhaps? (I know water usually breaks it but sometimes water just doesn't flow into it at all.)

Jack McKalling

I added Chorus Flower instead, seeing that is what the block form is really called, and I tested it myself too.

Chorus plant works similarly to carpets, which immediately drops as an item inside water, briefly after it shows air around it as if not waterloggable. I'm not sure it should be added because it's supposed to be washed away by water. Some of the other blocks that are as well I have been testing just for the sake of them having been mentioned already.

migrated

Shouldn’t then all other blocks that get destroyed by water be added to the list like torches etc, if carpets and cobwebs already have been added?

migrated

I’ve looked at the gamepedia page for water logging in Minecraft. That’s where I got the ideas. Theres more blocks in the list than you think it’s there. Blocks have different behaviors in bedrock edition than in Java edition so that’s why some people are not sure whether these blocks can be added to the list. https://minecraft.gamepedia.com/Waterlogging#Behavior

anthony cicinelli

The wiki isn't a valid source of information KingSheepMC

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I know but I had to test the blocks to see if they were water loggable or not.

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Fixed for Lanterns and soul lanterns in 20w30a

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Barrier is intentional, barrier is a full block.

migrated

Only mojang decides what is intended or not. Barrier is probably not intentional, since they are waterloggable on bedrock.

MMK21

A feature being present in Bedrock does not mean it should be present in Java
Barrier was probably a mistake, but it has Mojang Priority, so I guess they are gonna somehow make barriers waterloggable.

migrated

Cobwebs should be removed from the list; water is meant to break them.

I'm okay with barrier blocks being waterloggable, but I think priority should be blocks like doors which are found in underwater structures like shipwrecks. Just a hotfix for doors would already make underwater exploration a lot more exciting.

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@Alex Lecuyer Cobwebs are waterloggable on bedrock

supeika

If cobwebs are waterloggable on Bedrock then they should also be on Java. So that's valid.

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Not properly fixed for leaves

Jack McKalling

@unknown You're referring to a different issue, see my comment above.

mono832

it kind of is the same issue. They technically aren't waterlogged. I've tried in bedrock, they can be properly waterlogged. Like water in the leaves and all, semi visually fixing a problem isent fixing a problem

Sniper1.1

Yeah, why are leaves marked as fixed? They still can’t be waterlogged like in Bedrock. Just because they no longer have the air bubble doesn’t make it “fixed”. That’s “somewhat fixed”. The ticket title isn’t just about the bubble, it also has “/cannot be waterlogged” at the end.

Jack McKalling

You don't understand. It is a different issue like I said above. Different issues get different tickets. The issue with leaves that is described here is fixed. Leaves may have another remaining problem, but that has something to do with block transparency and rendering, not with waterlogging. So please take this discussion to a different platform, we're only dealing with one issue per ticket, thanks.

ItsTinay

So, is there a ticket about waterlogging?

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@ItsTinay, this ticket is already about waterlogging

ItsTinay

Well the helper above says this is not.

I am very confused now

Sniper1.1

@Dmitry Konev, not entirely according to @Jack McKalling, who’s a helper for this site. The title clearly says “/cannot be waterlogged”, which implies this ticket is about water actually being within a block as well as not having the air bubble, but according to them, this ticket is only about the air bubbles around blocks. In my mind, “waterlogged” means that the block allows for water to be within the block AND not have the air bubble. Like, look at the controversial leave block for example. It’s marked as fixed because it no longer has the air bubble. However, unlike Bedrock edition, water still cannot be within the block. In my mind, that means it isn’t fully fixed, but it seems like it’ll stay marked as “fixed” anyway. @Jack McKalling, is there a ticket about water physically appearing within blocks?

Jack McKalling

The waterlogging part of the summary is indeed misleading. It is an attempt to make it clearer what kind of problem is at hand, seeing that the ability to become waterlogged would effectively solve this issue.

Because if a block can become waterlogged, it won't show the air around it anymore (at least after the instant it is placed). However, this report is specifically only about the showing the air part because there are other solutions to solving this than waterloggability. See what I mean? 

ItsTinay

I think I understand now, but is there a ticket about leaves etc. being actually waterloggable? Or something like that

Jack McKalling

After an internal discussion, we've decided to split this report into three categories of blocks:

  1. Full blocks (now maintained in MC-91224)

  2. Non-full blocks that are washed away by water or pop off (now maintained in MC-204842)

  3. Non-full blocks that can be placed underwater

This report is dedicated to only the third category of blocks (at least from now on). I also took the liberty to clarify the description and summary of all three tickets. Hopefully this will clarify what block goes where.

If you find a block that should be listed here but isn't in any of the three yet, you're welcome to comment.

Sniper1.1

Ok, since there was so much confusion about leaves, do they belong in any of these categories or is it a whole other thing that needs a different ticket? I know they don’t show the air around them I guess, but they still don’t allow water to be inside them like Bedrock. Is that it’s own ticket or one of these? 

Jack McKalling

They belong in category 1, I just added it there as fixed, thanks for reminding me.

Sniper1.1

No problem. I guess them actually having water within them is a totally different thing. Do you know if there’s already a ticket for that or should I make one?

mono832

we still need a ticket for "Cannot be watterlogged" as in actually waterlogging not just visuals

CubeTheThird

Whether or not a block can be waterlogged falls into the territory of a feature request (except for valid parity issues), as this is solely up to the developers to decide.

In any case, there has been much discussion on this report, and I ask that further discussions be taken onto the mojira subreddit. Further comments left here should be contributing to this report specifically (ways to reproduce, updates, confirmations, etc.).

Adrian Östergård

The fact that some of these blocks render flowing water on the side is due to the fact that there's an air pocket there. We agree that more of these blocks should perhaps be waterloggable; however, that is a feature request/parity break. Parity is only tracked for 1.15+. 

We will look into more waterlogging in the future.

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You means will making them waterloggable in the future?

WoutZeester1

Also happens with structure voids

aceplante

Doors are still unable to be waterlogged

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why is this tagged as resolved when there are things that are obviously not fixed?

CubeTheThird

@unknown, the resolution type is "Working as Intended".

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(Unassigned)

Confirmed

Normal

Block states, Parity

blocks, bulk, vanilla-parity, waterlogged-blocks

Minecraft 18w07a, Minecraft 18w07c, Minecraft 18w08b, Minecraft 18w09a, Minecraft 18w10a, ..., 1.16.4 Pre-release 1, 1.16.4 Pre-release 2, 1.16.4 Release Candidate 1, 1.16.4, 20w45a

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