I'm not sure whether actual explosion (not ignition) sounds are supposed to trigger the sculk shrieker when caused by a player, but the current behavior is inconsistent:
TNT explosions do trigger the shrieker when ignited by a player with flint and steel.
TNT explosions do trigger the shrieker when ignited by a player with a flame bow.
Firework rocket explosions (as well as launches) do trigger the shrieker when launched by a player.
Creeper explosions do not trigger the shrieker when ignited with flint and steel.
Minecart with TNT explosions do not trigger the shrieker when the minecart is ignited by being hit by a player while in motion.
End crystal explosions do not trigger the shrieker when the crystal is hit by a player.
End crystal explosions do not trigger the shrieker when the crystal is shot with a bow.
Bed explosions do not trigger the shrieker when a player attempts to sleep in the Nether.
In the TNT and Minecart with TNT tests, extraneous vibrations such as ignition, projectile impact, and minecart motion were muffled with wool; the wool was destroyed by the explosion.
(EDIT: Made a few additions to the list.)
Linked issues
is duplicated by 2
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