When holding Dragon Head in the Main Hand, the animation for breaking a block, attacking or placing the block takes up the screen.
When holding the Dragon Head in the Offhand and using a Riptide trident, the block will take up the entire screen.
Linked issues
duplicates 2
Comments 3
Thank you for your report!
We're tracking this issue in MC-127970 and MC-164679, so this ticket is being resolved and linked as a duplicate.
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