After some testing, I found that after enabling and then disabling “Force Unicode”, f becomes visible but another random character becomes invisible
This bug can also be observed using geysers now
This is fixed in 26.1.2 or earlier
Still in the latest version:, I’ve used:
/give @p netherite_helmet[enchantments={"blast_protection":100}] 1
/give @p firework_rocket[fireworks={flight_duration:2,explosions:[{shape:"large_ball",has_twinkle:0,has_trail:0}]}] 64From testing, it’s more consistent if you fly for a bit more than about 15 blocks before you crash into a wall
Still in 24w35a
Can confirm, I'm on MacBook Air M1 with macOS 13.6.9 and launcher immediately crashes after trying to open
Fixed in 1.21 or earlier
Hopefully the attachment explains what I mean, a warning message appears several times per second
Fixed in 1.21 or earlier
I still see this in 1.21
If you set the world border damage to a very large number, you can avoid this larger damage by suffocating since it takes less damage
It's related but I don't think it duplicates. That bug is about the portal being cut off from the bottom. This bug is to do with the game ignoring the portal generated in 1.19.4 and redoes the placing of the portal at the highest block of 0 0.
@Jiingy
In 1.19.4, the NBSP character isn't invisible and shows up like you see in your screenshot. Just update the world from that point to 1.20.4 to see that the NBSP character is then invisible.
If this applies to just one server, I think it's just a kick message that wasn't correctly formatted (server's fault) and that the "Back to Server List" button appears below the screen (meaning you can't click it) but you could press it by pressing Tab and Enter.
Is it intended that the number of characters mentioned in the "How to Reproduce" part is different to 32767?
This also occurs by sprinting or gliding into the side of the damaging block
It still occurs for me in 26.3 snapshot 6