mojira.dev

Shuddery

Assigned

No issues.

Reported

MC-300718 Player doesn't re-sneak automatically if they were sneaking before opening a GUI with Sneak Toggle set Fixed MC-300007 Mace Smash doesn't work while using Riptide Trident Community Consensus MC-276527 Duplicate UUID error causes player to teleport to origin when riding on a pig after it is converted by lightning Fixed MC-276342 Player continues riding on Zombified Piglin after saddled pig is converted Works As Intended MC-276237 Wind Charges used on the perched Ender Dragon can launch the dragon up instantly Awaiting Response MC-276006 Compasses, Clocks and Recovery Compasses work normally within bundles in the death message hover Won't Fix MC-275586 Renamed items highlighted in the bundle are not in italics Fixed MC-268364 Wind Charges don't ignite TNT minecarts Fixed MC-267743 Cannot invoke "djh.h()" because "$$1" is null Duplicate MC-267714 Outpost Cages can generate on top of holes allowing Allays to escape Works As Intended MC-267226 The "Back" button on the "Experimental feature requirements" menu can have part or all of its outline missing with low GUI scale Duplicate MC-267038 Breeze can't attack players less than 1 block away Works As Intended MC-266948 You can run "/summon wind_charge" without enabling the 1.21 datapack Fixed MC-266468 Breeze cannot attack in deep water Fixed MC-266456 Breezes in minecarts or boats are passive Fixed MC-266448 You can redirect a Wind Charge by punching it Works As Intended MC-266445 Breeze mob doesn't count to Monster Hunter Fixed MC-266231 Mouse Buttons above 8 can't be set as a keybind Community Consensus MC-266074 Tick rate/freeze isn't saved when rejoining world Works As Intended MC-265997 Wolf health resets to max health after relogging/unloading chunks Duplicate

Comments

Can confirm, I'm on MacBook Air M1 with macOS 13.6.9 and launcher immediately crashes after trying to open

Fixed in 1.21 or earlier

Hopefully the attachment explains what I mean, a warning message appears several times per second

Fixed in 1.21 or earlier

I still see this in 1.21

If you set the world border damage to a very large number, you can avoid this larger damage by suffocating since it takes less damage

It's related but I don't think it duplicates. That bug is about the portal being cut off from the bottom. This bug is to do with the game ignoring the portal generated in 1.19.4 and redoes the placing of the portal at the highest block of 0 0.

@Jiingy
In 1.19.4, the NBSP character isn't invisible and shows up like you see in your screenshot. Just update the world from that point to 1.20.4 to see that the NBSP character is then invisible.

If this applies to just one server, I think it's just a kick message that wasn't correctly formatted (server's fault) and that the "Back to Server List" button appears below the screen (meaning you can't click it) but you could press it by pressing Tab and Enter.

Is it intended that the number of characters mentioned in the "How to Reproduce" part is different to 32767?

This also occurs by sprinting or gliding into the side of the damaging block

Can confirm. You can just keep spam left clicking the Breeze and it never jumps or attacks back.

Players clipping through the floor is covered by MC-263712