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MC-254131

The wet state of wolves isn't saved to NBT

The Bug:

The wet state of wolves isn't saved to NBT.

As a result of this issue, the wet state of a wolf resets when its NBT data is reloaded. For example, upon the wolf changing dimensions or the world being reloaded, its wet state isn't saved.

Steps to Reproduce:

  1. Construct a nether portal in the overworld and ensure that the nether dimension chunks are initially loaded.

  2. Tame a wolf and set the weather to "rain" so that it gets wet.

  3. Push the wolf through the nether portal and then you yourself enter it as well.

  4. Observe the wolf's wet state.

  5. Take note as to whether or not the wet state of wolves is saved to NBT.

Observed Behavior:

The wet state of wolves isn't saved to NBT.

Expected Behavior:

The wet state of wolves would be saved to NBT.

Linked issues

MC-268972 Upon reloading the world, horses, donkeys, and mules no longer retain their stored jump Resolved MC-59626 Arrows lose their Punch enchantment property when unloaded Resolved MC-69821 TNT "forgets" the player that ignited it when the world is reloaded Resolved MC-234389 Death messages aren't saved to NBT Open MC-254135 The particles and head animations of ravagers in their roar preparation states aren't retained when their NBT data is reloaded Open

Comments 1

Avoma

(Unassigned)

Confirmed

Gameplay

Low

Save Data

wolf

1.19, 1.19.1 Pre-release 4, 1.19.1, 1.19.2, 1.19.3, , 1.20.1, 1.20.4, 1.20.5 Release Candidate 1, 1.21, 1.21.4

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