Despite endermites being name tagged they still despawn after the 2 minute clock
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Not fully, I was recording on a LAN server and the spectator account used was actually possessing an actual player in front of the endermites, so they were being rendered by loaded player chunks. I also noticed they despawned if I got too far away
I wasn't aware there was a difference, appears that naming them with spawn eggs doesn't stop the despawn timer
Named mobs aren't special, persistent mobs are.
PersistenceRequired stops despawning.
So this IS a duplicate of MC-54556.
Does MC-54556 describe your issue?