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MC-254452

NoAI Shulker Peek tag glitches when summoned riding Small Armor Stands

Summoning shulkers which rides small armor stands and has a Peek value greater than or equal to 1 acts normally, but if you die, visually it resets back to 0, but internally it is still the same (proven by overwriting with /data merge).
Also, when trying to step on it in this case, it somehow acts like glitched barriers.

To reproduce:
/summon minecraft:armor_stand ~ ~ ~ {Small:1b,Passengers:[{id:"minecraft:shulker",NoAI:1b,Peek:100b}]}
/kill
/data merge entity @e[type=minecraft:shulker,limit=1,sort=nearest] {Peek:100b}
Stepping on top of that closed shulker will glitch the player in terms of position

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Comments 2

No offense, but I am quite sure this isn't a duplicate of my other report though. Both are different issues and both weren't resovled yet either (as of 1.19.2).

LMyhsx

(Unassigned)

Confirmed

Commands, Hitboxes

armor_stand, command, nbt, peek, riding, shulker, small, summon

1.19, 1.19.1, 1.19.2

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