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I was playing around in an Ancient City when i activated a shrieker for a THIRD time, and not a fourth, but i heard a Warden Whining and saw it, the hitbox is glitched, I think the game was trying to play the emerge animation, because it was also invulnerable. The Warden isn't moving,

detecting sounds, or anything else, just stationary.

After about 2 minutes I heard the emerge sound while writing this and the Warden started moving, but still with a glitched hitbox and was still invulnerable. After another minute the Warden dug down and despawned like normal.

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Comments 5

u using a resource or texture pack?

This report is invalid as your game was modified when experiencing this issue. The text displayed in the upper left corner of your screen indicates you're running a non-vanilla client, and the bug tracker only handles problems that occur under complete vanilla circumstances.

Thank you for your report!
However, this issue is Invalid.

Your game, launcher or server is modified.
If you can reproduce the issue in a vanilla environment, please recreate the issue.

  • Any non-standard client/server/launcher build needs to be taken up with the appropriate team, not Mojang.

  • Any plugin issues need to be addressed to the creator of the plugin or resource pack.

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In my opinion this isn't invalid, because im only using optifine and activated the FPS Viewer option. I think the problem arived because the server i was on had low TPS or was just bugged, because when i restarted it, nothing fixed. (I was using Aternos for the server)

Bugs are only accepted in completely unmodded environments, client, server and launcher.

MistyKatYT

(Unassigned)

Unconfirmed

1.19.1

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