mojira.dev
MC-254918

Observers sometimes don't produce pulse signals when placed together

sometimes observers don't produce pulse signals when pushed together by pistons. To reproduce, get these blocks:

2 observers

11 redstone dust

1 sticky piston

2 solid blocks (I used white concrete)

1 redstone lamp

build the contraption like provided below, and put a redstone dust in the middle of the two observers. There, you get two inactive observers.

comparison between regular and bugged on the left.

Edit: Maybe this is WAI, but I really don't get why the observers don't observer the other observing observer. When i place the redstone, they both update, and when the piston pushes, they should both get updated again. Is it because it happens too fast that they don't update?

Attachments

Comments 2

This redstone contraption is working as expected. When the two observers are pushed together, they are both activated for exactly 2 game ticks. By the time they are both facing each other, they are both not activate meaning the other observer has nothing to observe.

Basically; there's no reason the two observers should be stuck in a loop in this specific scenario.

Here is a video showcasing that by freezing the tick rate:
(Notice at the end how they are both inactive)

[media]

Too fast. You can add a repeater and it'll work.

railgun290

(Unassigned)

Unconfirmed

(Unassigned)

observer, redstone

1.19.1

Retrieved