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MC-256026

Overworld Corrupted

I don't know how to describe it exactly... I've been transferring villagers one by one through the nether, and then everything seemed to lag and speed up at random intervals, but only in the overworld. Villagers would freeze, then zip around. I checked the debug menu and the "ticks ms" switches between ~7 and >300 every couple seconds. I've tried relogging, reloading, going back through the nether... Nothing fixes it.
I do keep backups of my worlds, so I'll only lose the work I've done today.

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This appears to be massive game lag. To alleviate this, could you try decreasing simulation distance (and perhaps render distance)?

We do not have enough information to find the cause of this issue.

While the lag occurs, please press F3 + L once, then wait a short moment until profiling has finished.
Afterwards, please attach the generated .zip file containing the profiling results here. The file path is shown in chat; the file can be found in [minecraft/debug/profiling/<DATE>.zip|https://minecrafthopper.net/help/finding-minecraft-data-folder/].

If you are playing on a server please additionally run the command /perf start to create a profiling report for the server. In case you do not have the permission to run this command, make sure that you're a server operator.
Once profiling has finished, please attach the generated .zip file from debug/profiling/<DATE>.zip of the server folder.

This issue is being temporarily closed as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.

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Tristin Platt

(Unassigned)

Unconfirmed

(Unassigned)

1.19.2

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