The Bug:
The actual boat has collision but the chest does not. This makes total sense as optimization for normal boats since the rest of the collision is already high enough to almost compensate. However, for rafts, it does not. See attached images for comparison.
Steps to Reproduce:
Place down a bamboo chest raft.
Walk into the chest that's attached to the raft.
Take note as to whether or not chests within chest boats and rafts have collision.
Observed Behavior:
The chests don't have collision.
Expected Behavior:
The chests would have collision.
Attachments
Comments 2
This requires rotated hitboxes, rather than axis aligned ones, that's been reported before, and resolved as feature request by grum. See MC-91376.
This cannot be achieved with AABB, as it would then have the increased height either offset from the chest, or spanding way more area from it.
This report could potentially be considered a feature request since it's asking for additional entity collision to be implemented, but that isn't my call to make. I can confirm this behavior nonetheless. Also affects 22w44a.