If a player ignites TNT with unstable=true by punching it and another player dies to it, the former does not get the credit for the kill.
How to reproduce:
Use the
/setblock
command to place a TNT block with unstable=true, or place a regular TNT block and use a debug stick on it.In survival mode, punch the block to ignite it and stand inside it.
Wait to die and look at the death message.
Expected result:
"<player> was blown up by <player>"
Observed result:
"<player> blew up" (not 22w43a-22w44a) / "<player> was blown up by Primed TNT" (22w43a-22w44a)
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