mojira.dev
MC-257121

Players' capes and outer skin layers don't render client-side in server environments when joining worlds while dead

The Bug:

Players' capes and outer skin layers don't render client-side in server environments when joining worlds while dead.

Steps to Reproduce:

  • Get two players and label them "Player A" and "Player B".

  • Get "Player A" to start a world and open it to LAN.

  • Get "Player B" to join the world.

  • Have "Player B" die, and quit the world by clicking on the "Title Screen" button while on the death screen.

  • Get "Player B" to rejoin the world, respawn, and observe how they look.

  • Take note as to whether or not players' capes and outer skin layers render client-side in server environments when joining worlds while dead.

Observed Behavior:

Players' capes and outer skin layers don't render client-side.

Expected Behavior:

Players' capes and outer skin layers would render client-side, just like how they did in previous versions of the game.

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Avoma

gegy

Plausible

Platform

Low

Networking, Rendering

22w44a, 22w46a, 1.19.3 Pre-release 1

1.19.3 Pre-release 3

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