When created a survival world, some iron golem is usually not rendered completely from the model. Not completly sure if what caused this issue if it is related thruugh using the experimental features for 1.20.
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We're tracking this issue in MC-181280, so this ticket is being resolved and linked as a duplicate.
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not sure if this is cause from the snapshot or the release version. if there's no problem then it would be resolved without any further investigation