Damage tilt has been fixed to be directional again, but damage sources that dont have a direction, i.e. cactus, drowning, etc., tilt in the last hit direction, when the expectation is for the screen to tilt in the default tilt direction used prior to the fix
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Ah dang, i tried searching if it had been reported already but I guess I didnt search hard enough lol
Thank you for your report!
We're tracking this issue in MC-259212, so this ticket is being resolved and linked as a duplicate.
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Duplicate of MC-259212.