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MC-259990

Summoned block_display entities are invisible when block_state is head, banner, sign or bell

Hello,

This bug appears when using this command :

/summon minecraft:block_display ~ ~ ~ {block_state:{Name:"..."}}

 

For the following block states, the summoned entity is invisible :

  • signs (all wood types)

  • heads and skulls

  • banners (all colors)

  • bell

 

In the special case of the bell, only the gold part is invisible.

You will find a screen in attachment that shows that the summoned entity exist but are invisible.

Linked issues

Attachments

Comments 6

BLOCK_DISPLAY
Displays a block state.

Does not display block entities, even if they would normally be created on block placement (like chest)

https://www.minecraft.net/en-us/article/minecraft-snapshot-23w06a

Response to @Dhranios

Precision : As far as I tested, as you can see in the new picture in attachment, the block_display can display other block entities without any issue (Examples : chest, dispenser, flower pot, etc.). But the patchnote says that the block_display can't display block entities (https://www.minecraft.net/en-us/article/minecraft-snapshot-23w06a). So there are 2 possibilities :

  • either there is a mistake in the patchnote, and all the block entities should be displayed

  • or there is no mistake, and all the block entities should not be displayed

In any case, this isn't normal that some block entities can be displayed and others can't.

 

This probably uses the same rendering method as endermen holding items/blocks.

Head and skulls not being rendered as block entities is now tracked at MC-193336; bells are tracked at MC-199975.

Definitely unresolved. Banners and signs seem to be untracked. Can confirm in 1.21.1

Xerdot

(Unassigned)

Confirmed

Rendering

23w06a

Retrieved