[Update: invalid due to misunderstanding of prior update announcement, waiting for mods to close issue]
According to https://www.minecraft.net/en-us/article/minecraft-snapshot-23w07a], suspicious sand is supposed to generate around desert temples and desert wells.
However, once finding a desert pyramid using the /locate structure command, no suspicious sand is in the area. This happens in a 23w07a world with all experimental data packs enabled.
I have a video showing that, but it is almost 2 minutes long and cannot be uploaded for exceeding the file limit set by the administrator. If the video is needed to reproduce the issue, please inform me of a different way of providing it.
Suspicious sand and the other new 23w07a features are shown in the creative inventory and can be used there.
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@PvPPanda ah okay, thanks for your help, I managed to find the room in my test world now. I didn't presume there would be a separate room, because they were generally outside/next to the structure in the Archaeology announcement (https://www.minecraft.net/en-us/article/archeology-coming-minecraft-120) 🙈
can confirm what PvP Panda says, if you dig around in the room you will expose a set of stairs. follow stairs to bottom and turn towards the center of the room. be careful though, because if you let sus sand fall, it breaks the contents.
Closing as invalid because the suspicious sand does generate at desert temples.
If you want to suggest more locations where it should spawn, you can do so on the feedback site: https://feedback.minecraft.net
The suspicious sand generates underneath the temple in a new sand-filled room.
While inside a desert temple, run this and go into spectator mode to identify the replaced blocks underground: