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MC-260315

Parity Issue: Pottery Shards have different textures compared to Bedrock

The Bug:

Pottery Shards for archeology have a different texture compared to Bedrock.
I'm not sure which between the two are the "proper" most recent and intended texture, but they have a clear difference;

On Java, the patterns are clear and readable, with lighter outlines

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On Bedrock, the patterns are more ancient and worn looking, with darker outlines

[media]

Again, unsure which are the "proper" ones, but they are different textures.

Steps to Reproduce:

  1. Look at all the textures of the pottery shards in Java, they will be more clear

  2. Look at the textures of the pottery shards in Bedrock, they are more worn

  3. This is inconsistency is a parity issue

Linked issues

Attachments

Comments 2

As of 23w12a with the introduction of the new pottery shards, this is now fixed. As you can see from this picture, the textures are now consistent, and this is no longer an issue.

[media]

Tinsel

(Unassigned)

Confirmed

Expansion A

Parity, Textures and models

parity, texture, vanilla-parity

23w07a, 1.19.4 Pre-release 1, 1.19.4 Pre-release 3, 1.19.4 Pre-release 4, 1.19.4

23w12a

Retrieved