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MC-260441

Note block does not give off comparator signal

As you can see in the attached image, note blocks appear to not give off any signal at all which is inconsistent with every other data block in the game

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Comments 4

This was never behavior that was announced, and it holds no data.

Note blocks only have a powered, note and instrument state, just like fences have connection states.
Usage interaction changing a value doesn't mean that comparators can detect it.

This is a feature request, not a bug.

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Do they not have blockstates for each note? I assume the issue lies in the fact there is more than 15?

That's not the sameas block data (nbt), comparators read inventories/contained items on other blocks, not states; for any block they do read a state it is an exception, not the rule.

Again, this behavior is both never announced, and not inconsistent.

aceplante

(Unassigned)

Unconfirmed

(Unassigned)

1.19.3

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