mojira.dev
MC-260989

Light emitted from sculk sensors renders incorrectly along the edges of blocks while smooth lighting is enabled

The Bug:

Light emitted from sculk sensors renders incorrectly along the edges of blocks while smooth lighting is enabled.

Steps to Reproduce:

  1. Ensure that smooth lighting is enabled.

  2. Summon a hollow box of white concrete around yourself by using the command provided below.

    /fill ~3 ~-1 ~3 ~-3 ~3 ~-3 minecraft:white_concrete hollow
  3. Place a sculk sensor in the corner of the box.

  4. Walk around to activate the sculk sensor and observe the lighting that the sculk sensor emits.

  5. Take note as to whether or not light emitted from sculk sensors renders incorrectly along the edges of blocks while smooth lighting is enabled.

Observed Behavior:

The lighting is rendered incorrectly along the edges of blocks.

Expected Behavior:

The lighting would be rendered correctly along the edges of blocks.

Linked issues

Attachments

Comments 6

Please attach a screenshot of this occurring while the F3 debug screen is enabled.

This issue is being temporarily closed as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.

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Smooth Lighting: ON

[media]
ScratchyCat118

Is there any way to fix it myself?

Can confirmed

Confirmed in 1.21.4 pre-1, 1.21.4 pre-2

Confirmed in 1.21.4 rc-1

ScratchyCat118

(Unassigned)

Confirmed

Platform

Low

Rendering

sculk_sensor, smooth-lighting

1.19.4, 23w12a, 23w13a, 1.20.1, 1.20.2, 1.20.4, 23w51b, 1.21

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