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MC-261858

Redstone components not updating correctly when receiving a very short pulse

in the example given, if a block is placed/moved ontop the redstone torch, the adjacent redstone dust will power, the block will be pushed away by the piston and the powered rail will also power. however the observer will not be able to detect this. this behaviour does not change if the rail is replaced by a noteblock or fencegate.

in 1.19.4 the observer is able to detect the powered rail powering and will power the second piston.

this currently breaks alot of 4 game tick block conveyors

 

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Are you sure the rail gets powered? Order of operations may be in your way here. (MC-11193)

Luxar10

@Dhranios nevermind turns out this setup is indeed highly directional, sorry i did not realise

 

Luxar10

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23w14a

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