1.Enter or create a New World within New World using command /datapack disable vanilla to close vanilla datapack
2.Save and Quit to Tilte
3.Re-enter this New World
4.
[media]5.If you choose to use safe mode, Vanilla DataPack will be turned open on
Disabling vanilla datapack when making custom maps is really useful to prevent unexpected things!
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We're tracking this issue in MC-123029 and MC-195072, so this ticket is being resolved and linked as a duplicate.
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This is WAI: MC-123029/MC-195072, some files are required to exist; if they do not exist the game refuses to load. That's not a bug.
To disable vanilla files, create a data pack that uses the filter/block feature in the pack.mcmeta. Example