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MC-262281

Relative Teleportation Desync

In environments with higher ping, relative teleportation can cause your client location to be desynced with the server.

Here are two videos, one on a dedicated server and another one hosted elsewhere.

Notice how on the remote server, the flame gets desynced from the actual location, whilst on the local client its fine.

Commands (each tick):
/execute as @a at @s run particle minecraft:flame ~ ~ ~ ~ ~ ~ 0 0 force
/execute as @a at @s run teleport Owen1212055 ~-0.2 ~ ~

Linked issues

Attachments

Comments 3

Duplicate of MC-197855; Mojang intents to look into reworking the system, and then fix this, but as of now, it is not tracked as a bug.

Definitely a dupe, thanks for the find!

Thank you for your report!
We're tracking this issue in MC-197855, so this ticket is being resolved and linked as a duplicate.

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Owen1212055

(Unassigned)

Unconfirmed

(Unassigned)

1.19.4

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