mojira.dev

Owen1212055

Assigned

No issues.

Reported

MC-299060 Setting item frame direction can cause desyncs Confirmed MC-274309 Holding leather horse armor in offhand and clicking moves it to your main hand Duplicate MC-267622 Items dropped by Campfires can "phase" through surrounding blocks Duplicate MC-264394 Player velocity desync issues Plausible MC-263858 Text Displays are rendered differently compared to name tags Fixed MC-263573 Player entities don't respect DATA_CUSTOM_NAME_VISIBLE/DATA_CUSTOM_NAME EntityDataAccessors Invalid MC-263333 RegistryFileCodecs are improperly used with Biomes Confirmed MC-262281 Relative Teleportation Desync Duplicate MC-254984 Consumable item desync Duplicate MC-253214 Tooltips will become offset in certain cases Fixed MC-253055 Resource packs causing each WeighedSoundEvents to duplicate Sounds Fixed MC-252786 SculkSensorBlockEntity and SculkShriekerBlockEntity leak VibrationListeners on update Fixed MC-249294 Rabbits ignore the "MoreCarrotTicks" value, causing them to always try to eat carrots Fixed MC-249169 Paintings do not have their packet coordinates set on spawn Fixed MC-98845 Chunk copy Invalid

Comments

Yes @ampolive, however this issue also includes the fact that this is also an issue with brewing stands, which should be mentioned in the aforementioned issue if it is decided that it should supersede this.

@Moesh 

This started happening on 23w07a most likely, which was a 1.19.4 snapshot. 

But yes, this is a recent issue.

Definitely a dupe, thanks for the find!

Yep, this was resolved and can be closed.

 

@Override
public void playSound(@Nullable Player param0, Entity param1, SoundEvent param2, SoundSource param3, float param4, float var6) {
   if (param0 == this.minecraft.player) {
      this.minecraft.getSoundManager().play(new EntityBoundSoundInstance(param2, param3, param4, var6, param1));
   }

}