23w18a fixed a step sound bug, as well as the stepping_on
predicate condition not checking the block the player is "attached" to when shift-crouching far off the side above air/fluid.
However, this is not true for closed bottom-half trapdoors. Even if stood in the centre of the trapdoor, the predicate does not succeed. This is the case regardless of whether a block is underneath the trapdoor.
To reproduce:
Create a predicate that only tests for
stepping_on
trapdoor (attached calledstep
, within thetest
datapack).Stand on a closed bottom-half trapdoor.
Run
/execute if predicate
test:step
.Note that the test fails.
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