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MC-262458

Custom potions spawned with commands do not apply effects correctly

CustomPotionEffects should be pretty much equivalent to the /effect command:

With /effect, infinite duration saturation, instant health, or instant damage can be applied. Potions can only apply these “instant effects” for a single tic if the duration is set to -1. Other effects which are not instant work correctly

Additionally, /effect can safely apply effects with amplifiers up to 255, while CustomPotionEffects potions can only go up to 127 before the effect behavior is nullified.

Linked issues

Comments 4

First part; what's the command you used?

Amplifier part: Duplicate of MC-118857.

/give @p potion{CustomPotionEffects:[{Id:6,Amplifier:0b,Duration:-1},{Id:7,Amplifier:0b,Duration:-1},{Id:23,Amplifier:0b,Duration:-1}]} 1

Expected behavior of the potion: Apply Instant Health, Instant Damage, and Saturation for an infinite amount of tics, similar to other effects.

 

Actual behavior: Only applies it for 1 tic. It doesn't work if it's just a really big number either, itll only do it for 1 tic regardless of Duration.

 

For the amplifier part, yes, that appears to be a similar issue, however, /effect seems to be able to apply these effects with amplifiers above 127 perfectly fine.

Because /effect sets the field directly, not the save-data.

The first part is MC-142061.

evanultra01

(Unassigned)

Unconfirmed

(Unassigned)

1.19.4

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