mojira.dev

There is alot of memory leaks in game. Especialy after world upgrade. World was created in 1.18 then upgraded trought versions to 1.19.3 which was leaky in all versions but playable. Then i upgraded world to 1.19.4 and added banners (alot of them) and made 2 armor stands (not alot). I observed my server leaking alot like 40gb per 6 hours. When opened my memory dump file i observed lots of bytes and longs, with references to datafixers so literaly undiagnosable.
Then i went to check my servers ram usage and it was showing 540mb while on task manager server was taking 26gb of ram (using shedoah gc). When switched to default g1c server just dies with 20gb allocated while still showing 540mb usage.

Comments 2

hello, could you give me your world file?

World file alone is not enough - if you actually found any memory leaks, please include as much information about them as possible. In this current state the bug report unfortunately does not allow us to analyze the problem at all, or even decide whether it is a legitimate memory leak in the first place. Keep in mind that Java is a garbage collected language and the JVM can hold on memory even if it isn't necessarily needed. So task manager is not really a reliable way to measure memory leaks.

I've now resolved this bug report as Incomplete. Please file a new bug report with sufficient information for us to understand the problem.

jokubas

(Unassigned)

Unconfirmed

(Unassigned)

1.19.4

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