When walking across the z-axis instead of the normal {2,1,0,-1,-2} a negative zero appears, {2,1,0,-0,-1}. Although it visually shows -0, when I attempt teleporting to -1 it takes me to -0.
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We're tracking this issue in MC-36602, so this ticket is being resolved and linked as a duplicate.
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-0.356 is not -0....
As for teleporting, it will center you on the block (unless you provide a decimal marker), the corners at at .0, the center at .5, so it teleports to -0.5 not -1.0; this is simple logic, not even math...
See MC-36602.