The sprite for a turtle helmet with an armor trim has two protruding pixels on the left and right side of the item when compared to a normal turtle helmet
The sprite for a turtle helmet with an armor trim has two protruding pixels on the left and right side of the item when compared to a normal turtle helmet
(Unassigned)
Confirmed
Textures and models
inventory, item, texture
1.20.1, 23w35a, 1.20.2
Retrieved
To clarify, this report is saying that the trim overlay on the item model does not account for transparent pixels, unlike on the equipped model, which causes 2 pixels to be added to the turtle helmet (far left and far right of the trim texture) which are transparent in the non-trimmed model.