Zombie villagers can't drown in water - their "Air" value remains at 300s. When I modify this value to any number, it doesn't change either. Even negative values don't cause the mob to take damage.
This issue has been tested by me on zombie villagers:
spawned naturally (savanna type)
spawned with an egg
spawned with /summon
which has been a savanna-type villager who was infected by a zombie (both mobs spawned naturally)
and in every case, it works as I explained
Linked issues
duplicates 1
Comments 3
Not exactly the same, this is refering to drowning damage, while that refers to converting to drowned mobs.
Thank you for your report!
We're actually already tracking this issue in MC-131067, so this ticket is being resolved and linked as a duplicate.
However, that ticket has been resolved as working as intended, which means that this will not be fixed as it is not considered a bug.
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Dupe of MC-127298, intended