When you create the scoreboard that checks if you have opened the chest and it's locked, when you try to open it without a key, the scoreboard still counts it as opening a chest.
When you create the scoreboard that checks if you have opened the chest and it's locked, when you try to open it without a key, the scoreboard still counts it as opening a chest.
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We're actually already tracking this issue in MC-75532, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote or any additional information to the main ticket it would be appreciated.
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