mojira.dev
MC-265174

Skeletons and their variants quickly swap between aggression and non-aggression when being deterred by wolves

When skeletons are being repelled by wolves, they will still attempt to shoot, and in rare cases even do so successfully. This is inconsistent with how more recent mobs such as phantoms, piglins, and hoglins behave when being deterred by certain mobs/blocks.

This issue also affects strays, bogged, and wither skeletons.

How to reproduce:

  1. Create a small confine.

  2. Place a sitting dog where the skeleton would see it.

  3. Spawn a skeleton in the confine, and notice that it will randomly pull up its bow while being deterred.

Linked issues

Attachments

Comments 1

Also affects Bogged and Stray.

gaspoweredpick

(Unassigned)

Confirmed

Gameplay

Normal

Mob behaviour

1.20.1, 23w35a, 1.20.2 Release Candidate 1, 1.20.2 Release Candidate 2, 1.20.4, ..., 1.21.1, 24w36a, 1.21.3, 1.21.4, 1.21.5 Release Candidate 1

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