mojira.dev
MC-265279

Parity Customization

why does bedrock and java has different texture pack systems? it would be cool and nice to somehow merge both systems for both versions of Minecraft.

such as

  1. custom entity model for both (from bedrock)

  2. custom item model for both (also known has Custom Model Data(from java))

  3. use both systems together for custom armor

it would allow for customization for both versions that wouldn't been able to happen before and makes porting textures packs much easier without ruining the feel of the texture pack.

(I don't expect for both versions to be 1 to 1 with this)

(This is only marked for java due to being unable to mark it for both)

(also I think the issue type thing is bugged I can only mark this as a bug)

Comments 2

⚠️ Please do not mark Unreleased Versions as affected. You don't have access to them yet.

We have removed it and added the latest released version

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Thank you for your report!
However, this ticket is invalid.

You have reported a parity issue. We are only tracking parity issues that meet both of the following criteria:

  • The feature affected by the parity issue is present in both Java Edition and Bedrock Edition.

  • The parity issue was introduced in Buzzy Bees (Bedrock Edition 1.14 / Java Edition 1.15) or later.

Any parity issue that does not meet these criteria should be reported on the feedback website instead.

Quick Links:
📓 Bug Tracker Guidelines – 🛠 Community Support – 📧 Mojang Support – ✍️ Feedback and Suggestions – 💬 Mojira Discord

Ashly W

(Unassigned)

Unconfirmed

(Unassigned)

Suggestion, parity, parity-request, texture, texture-pack

1.20.1

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