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MC-265636

Damage animation played when Health Boost effect is removed in creative

The damage animation is played (both in first-person and in third-person) when the health boost effect is removed in creative or spectator mode

 

Do also note that this happens in survival as well. I did not count it as you are actually losing health in survival, but thought I'd mention it in case I'm wrong

 

Steps to reproduce:

  1. Run this command in creative mode: /effect give @p minecraft:health_boost 1

  2. Notice when the effect runs out the damage animation is played

Expected behavior:

Nothing would happen because the player is in creative/spectator mode

 

Linked issues

Comments 1

Thank you for your report!
We're actually already tracking this issue in MC-42000, so this ticket is being resolved and linked as a duplicate.

However, that ticket has been resolved as working as intended, which means that this will not be fixed as it is not considered a bug.

Please be sure to use the search feature before creating a ticket to see if the issue has already been reported.

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MincraftEinstein

(Unassigned)

Unconfirmed

(Unassigned)

1.20.2

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