The bug:
Even if they are named, they despawn.
However, villagers, iron golems, and mobs with items did not despawn.
Steps to reproduce:
summon a mob (that follows the normal despawn rules)
name it and surround it to prevent it from escaping.
leave at least 128 blocks away and come back.
Observed Behavior:
Despawns even when named.
Expected behavior:
Does not despawn with name attached.
Video:
https://drive.google.com/file/d/1DhD8ebCACRjOmb8latnR120Rkt5QUKhT/view?usp=sharing
Linked issues
duplicates 1
Comments 4
Thank you for your report!
We're actually already tracking this issue in MC-54556, so this ticket is being resolved and linked as a duplicate.
However, that ticket has been resolved as working as intended, which means that this will not be fixed as it is not considered a bug.
Please be sure to use the search feature before creating a ticket to see if the issue has already been reported.
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How are you naming the mob? By renaming the spawn egg? By command? By name tag?