Breeze does not move when the player sits on it, with /tick freeze, but an animation is played. At the same time, the same Warden moves.
To perform this bug you need to:
1: create a new world
2: make sure the difficulty is not peaceful
3: type /tick freeze
4: type /summon warden
5: Type /ride @s mount @e[type=minecraft:warden,sort=nearest,limit=1] or use the entity tag
6: the warden will move. if you are in survival mode it will try to attack you and give you blindness
7: dismount the warden, it will freeze as it should once you dismount it
8: mount the breeze by typing /ride @s mount @e[type=minecraft:breeze,sort=nearest,limit=1] or use the entity tag (i used this as it would work in any application)
9: the breeze will stay still but play the idle animation
10: dismount the breeze
Yes it works and the warden will attempt to attack you if you are in survival
I have attached my own video because file was too big: https://www.youtube.com/watch?v=Z9MEMXfVCMs&ab_channel=MojirabugsStrikeX2
To perform this glitch you need to:
1: create a new world
2: make sure the difficulty is not peaceful
3: type /tick freeze
4: type /summon warden
5: Type /ride @s mount @e[type=minecraft:warden,sort=nearest,limit=1] or use the entity tag
6: the warden will move around in a circle of around a 2 block radius. If you are in survival mode it will try to attack you and give you blindness, however it will not damage you
7: dismount the warden, it will freeze as it should once you dismount it
8: mount the breeze by typing /ride @s mount @e[type=minecraft:breeze,sort=nearest,limit=1] or use the entity tag (i used this as it would work in any application)
9: the breeze will stay still but play the idle animation
10: dismount the breeze