in 1.20.2 position of armor stand's origin with marker(without hitbox) changed. My fellows complain about that change a lot, because they have to create 2 versions of a single model for supporting both 1.20.2 and 1.20.1 as well as previous versions. I provided images that describes this problem more clearly.
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Are you using the /ride command for the armor stand?
I can't confirm the eye position of the armor stand has changed in between versions (despite it actually neededing to as seen in MC-130046), but instead the issue seems to be a byproduct of the fixes in 23w31a for entities "riding" positions.
When summoning a 'Marker' armor stand and making it ride a pig, you can see it is it's eye-level is at a different hight only because it is positioned higher up:
[media][media]
That "fix" create a lot of problems to modelers and developers. We have to create 2 3d models per model for 1.20.1 below and 1.20.2, because mojang thought it was a "good" idea and broke everything.
This was in fact mentioned in the 1.20.2 changelogs:
— The positions that all entities ride on other entities have been adjusted to make more sense
This was done intentionally to fix a bunch of issues with entity riding positions in 23w31a.
⚠️ Please do not mark Unreleased Versions as affected. You don't have access to them yet.
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