In Minecraft 1.5.2 i got 90-100 FPS but in Minecraft 1.6.1 & 1.6.2 im getting 10-15 FPS and i think it is caused by the new way that the game renders the blocks to take the stress off the gpu but i think that back fires on people with integrated gpu's.
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i've always been rendering with the integrated graphics but like i said the way that the game renders either is putting to much on my graphics or to little. another way i can prove it is i get the same amount of lag no matter what i change in the options. Except for render distance. if its on far i get 5 fps if its on tiny i get 15 fps. But i can turn the smooth lighting to off and i get the same amount of fps as if it was on max.
But wouldn't that mean that you've always been rendering everything with the integrated gpu?