Will do, the problem wasn't the -Xms, I actually use that regularly and have never had a problem (as you can tell, my processor is more than decent). I moved the modem and I haven't had any problems since. The issue could have been several problems, notably the modem was blocked from another computers wire's (faraday cage-like situation, possibly?). After moving it I have not had any problems
---- Minecraft Crash Report ----
// Sorry :(
Time: 7/20/13 12:58 PM
Description: Manually triggered debug crash
java.lang.Throwable
at ats.k(SourceFile:1238)
at ats.S(SourceFile:663)
at ats.d(SourceFile:619)
at net.minecraft.client.main.Main.main(SourceFile:101)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bdf['Lecrayen'/185586, l='MpServer', x=-928.43, y=87.62, z=-701.19]]
Chunk stats: MultiplayerChunkCache: 169
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-2847,65,-106), Chunk: (at 1,4,6 in -178,-7; contains blocks -2848,0,-112 to -2833,255,-97), Region: (-6,-1; contains chunks -192,-32 to -161,-1, blocks -3072,0,-512 to -2561,255,-1)
Level time: 174729944 game time, 196936473 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 39 total; [rx['Pig'/185616, l='MpServer', x=-993.19, y=79.00, z=-724.50], ok['Painting'/185606, l='MpServer', x=-897.00, y=70.00, z=-639.06], tv['Zombie'/185627, l='MpServer', x=-872.50, y=68.00, z=-779.13], se['Wolf'/185605, l='MpServer', x=-908.22, y=63.00, z=-633.56], se['Wolf'/185604, l='MpServer', x=-908.97, y=63.00, z=-634.69], ok['Painting'/185606, l='MpServer', x=-897.00, y=70.00, z=-639.06], ry['Sheep'/185601, l='MpServer', x=-987.47, y=72.00, z=-709.09], ry['Sheep'/185600, l='MpServer', x=-919.19, y=89.00, z=-758.53], ry['Sheep'/185671, l='MpServer', x=-993.50, y=67.00, z=-623.97], se['Wolf'/185603, l='MpServer', x=-909.59, y=63.00, z=-633.66], se['Wolf'/185602, l='MpServer', x=-908.00, y=63.00, z=-634.69], tq['Skeleton'/185615, l='MpServer', x=-896.13, y=63.00, z=-622.50], rp['Chicken'/185609, l='MpServer', x=-867.19, y=63.00, z=-629.34], rq['Cow'/185608, l='MpServer', x=-853.84, y=66.00, z=-645.88], rp['Chicken'/185611, l='MpServer', x=-866.56, y=65.50, z=-628.63], rp['Chicken'/185610, l='MpServer', x=-867.22, y=66.00, z=-630.22], te['Creeper'/185652, l='MpServer', x=-862.50, y=66.00, z=-769.50], te['Creeper'/185653, l='MpServer', x=-863.50, y=66.00, z=-773.50], rn['Bat'/185651, l='MpServer', x=-979.63, y=24.00, z=-768.69], rp['Chicken'/185658, l='MpServer', x=-1008.03, y=62.00, z=-655.19], rn['Bat'/185659, l='MpServer', x=-1008.06, y=16.00, z=-746.50], oc['entity.ItemFrame.name'/185593, l='MpServer', x=-930.50, y=88.50, z=-700.06], rx['Pig'/185638, l='MpServer', x=-1008.06, y=68.00, z=-680.78], oc['entity.ItemFrame.name'/185592, l='MpServer', x=-939.50, y=87.50, z=-700.06], rq['Cow'/185637, l='MpServer', x=-1008.06, y=72.00, z=-687.22], ry['Sheep'/185595, l='MpServer', x=-922.34, y=68.00, z=-679.31], oc['entity.ItemFrame.name'/185594, l='MpServer', x=-940.94, y=87.50, z=-701.50], rp['Chicken'/185597, l='MpServer', x=-883.34, y=57.46, z=-734.66], ry['Sheep'/185596, l='MpServer', x=-907.10, y=64.36, z=-717.81], ry['Sheep'/185599, l='MpServer', x=-884.25, y=63.00, z=-733.28], ry['Sheep'/185598, l='MpServer', x=-887.66, y=63.00, z=-720.22], rq['Cow'/185645, l='MpServer', x=-1008.03, y=84.00, z=-722.47], ok['Painting'/185591, l='MpServer', x=-935.94, y=87.00, z=-701.50], oc['entity.ItemFrame.name'/185587, l='MpServer', x=-927.50, y=88.50, z=-700.06], oc['entity.ItemFrame.name'/185589, l='MpServer', x=-933.50, y=88.50, z=-700.06], ok['Painting'/185591, l='MpServer', x=-935.94, y=87.00, z=-701.50], bdf['Lecrayen'/185586, l='MpServer', x=-928.43, y=87.62, z=-701.19], rq['Cow'/185640, l='MpServer', x=-1008.09, y=74.00, z=-715.38], oc['entity.ItemFrame.name'/185590, l='MpServer', x=-939.50, y=87.50, z=-702.94]]
Retry entities: 0 total; []
Server brand: craftbukkit
Server type: Non-integrated multiplayer server
Stacktrace:
at bda.a(SourceFile:284)
at ats.b(SourceFile:1761)
at ats.d(SourceFile:628)
at net.minecraft.client.main.Main.main(SourceFile:101)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 3920902544 bytes (3739 MB) / 4260691968 bytes (4063 MB) up to 4260691968 bytes (4063 MB)
JVM Flags: 2 total; -Xmx4G -Xms4G
AABB Pool Size: 789 (44184 bytes; 0 MB) allocated, 3 (168 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
Launched Version: 1.6.2
LWJGL: 2.9.0
OpenGL: ATI Radeon HD 5700 Series GL version 4.2.11931 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Pack: 1.6 32x Custom Gui - Cloudy
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 248 (13888 bytes; 0 MB) allocated, 17 (952 bytes; 0 MB) used
I haven't been experiencing the issue for the last couple hours. It may be an ISP issue - but the way the lag occurs is still very odd. When I start experiencing again, I will rerun and force crash.
Bump. Not fixed.
But wouldn't that mean that you've always been rendering everything with the integrated gpu?
After digging into the problem for a while and testing some things, I have come up with the following conclusion: The server receives information from the client PERFECTLY FINE other players on the server can see you moving just fine, and nothing is wrong from what they can see. The problem is that the server stops sending information to the client completely. This makes it so the client feels like nothing is happening - since the server hasn't sent a confirmation that your action has already occurred. This must mean that it's the client causing the time out error because it thinks you're no longer connected to the server.
Edit: This means that everything you do while you've been frozen actually does occur on the server side. If you place blocks, move around, etc, the server will act on them the same time that you do so. The server just doesn't tell you that you've successfully placed a block or opened a chest.
In addition to this, the Administrator has rebooted the server on several occasions - and that did not assist in fixing the problem either. There are some servers you get Read Timed Out and some servers where there is nothing wrong. From my slight experience with java, it seems as if the client is put into an endless loop with the server, so the client is kicked.
I attempted turning off the firewall, adding a port exception for the server port (25565), and rebooting. None of which solved the problem or made it better.
It's an issue for me, it alright if I post this here or should I extend the issue in a new issue thread?
This issue is unresolved. I've been having this problem from 1.5 - now, it's still occurring frequently.
Confirmed. Occurs on our server restarts and after just loading the mobs. They can be targeted again after them moving several blocks (usually like 10 blocks or so).
I don't believe they meant "scaling" as in the size of the arrow, more of the distance of the arrow relative to the center of the mob. For example, if you shoot a chicken, should the arrow be a whole block away while it's stuck?
Indeed it does include the mode in the upper summary, but it's best to list all the details, as well as gamemode, in the description.
I read the wiki on chicken eggs and it says part of this feature is intended. The video shows 4 chickens being hatched which actually is possible, but the first case in which I witnessed it hatched 7 chickens, not 4 (which the wiki says is the maximum).
That's a lot of work when the full version of pocket edition isn't even close to up to date yet
I've witnessed this problem on a large number of occasions, it isn't uncommon. There is not further information to give. I'm not kidding you.
I'm not quite sure if it's completely fixed yet, will verify over next few days.