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MC-2713

Occasionally you can't hit entities with anything

What I expected to happen was to kill the monsters,
But I was unable to hit them, as if they were in creative.

Linked issues

MC-1220 ghost zombie Resolved MC-3107 Sometimes cant hit Mobs Resolved MC-3896 mobs wouldn't take damage when hit Resolved MC-6264 Skeleton doesn't take damage Resolved MC-7351 Full screen Multiplayer hostile mob hit boxes are messed up Resolved

Attachments

Comments 20

Was this in singleplayer or multiplayer?
If multiplayer, what kind of server?
If singleplayer, is your client modded?

I actually can confirm this, but since I found too hard to replicate, I didn't open a issue. But since then, I know WHEN it happens (while still hard as hell to replicate), so maybe you can find out why and fix it:

Situation 1 (most common to me): I have a large sheep farm about 30m from a nether gate. Sometimes (quite often actually) when I RETURN from the Nether, I go to get some wool as usual to stack up my reserves, except some sheep I can't neither kill or farm wool from as if they were not there. It also happened ONCE that two zombie pigman who spawned/teleported to the overworld where also impossible to hit. Quit/reloading solves everything.

Situation 2 (difficult to replicate): After sprinting from very far (300m+) towards my main town/farm, the same as above happened, with some sheeps being untouchable, others ok.

Hypothesis: Something to do with mobs loading improperly in a chunk when the chunk is loaded -thus when I return from the Nether (all the world must be loaded) or coming from far (also those chunks with the farm must be reloaded), this happens. This never happened to me when moving around from great distances were not involved, thus reinforcing my theory this is chunk-loading related. While I could not touch them, they responded normally to my presence by looking at me and even being pushed around, as if only mouse-related interaction where failing (hitbox related?)

Confirmed. Occurs on our server restarts and after just loading the mobs. They can be targeted again after them moving several blocks (usually like 10 blocks or so).

Happens with skellies in single player hardcore mode not modded at all. You can replicate by stacking hundred of skellies from a spawner in a 1x1 hole. The mob will visually seem to be passing thru a solid wall and he will wander around but he is still trapped. He can't hit you or vice versa - he is like a ghost. After a few seconds (probably a chunk update) the mob freeze and slide directly where he is supposed to be. It is only a visual glitch.

Semi-Visual actually, because the client thinks it is really there. If it happens on boats, you can stand on them. (But not get in them)

10 more comments

I'm also not using a mac computer, so the environment appears to be anywhere...

Michael McCluskey

EVERY SINGLE TIME IN 1.7.9! Every time I die, I try to kill what killed me, and they don't take damage :/

Confirmed for 14w26c.

This bug appears to be caused by the client-side Chunks losing track of its entities, as far as ray tracing is concerned. Entities still manage to render.

Attached is a world that reproduces this bug. This demonstrates the bug for vanilla 1.7.10, but not snapshot 14w34d.

hey... this happens on wii u too! sometimes you cant hit mobs or players!

Richard P Brunson

(Unassigned)

Confirmed

Minecraft 1.4.4, Minecraft 1.4.7, Minecraft 1.5.2, Snapshot 13w19a, Snapshot 13w25b, ..., Minecraft 14w06b, Minecraft 14w07a, Minecraft 14w08a, Minecraft 1.7.5, Minecraft 1.7.10

Minecraft 14w34d

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