Datapack functions triggered by advancements still execute when the game is frozen. Expected behavior would be the function not running until step or unfreeze.
Datapack functions triggered by advancements still execute when the game is frozen. Expected behavior would be the function not running until step or unfreeze.
All things that are instant are still processed. Eg placing a restone power source next to redstone dust powers it.
Tick freeze only prevents the game from going to the next tick, it doesn't stop functionality altogether.