If you create a custom biome or structure and make snow golems spawn in it using the spawners or spawn_overrides JSON objects, you will instead see pigs spawn. This has been in the game in previous updates too.
See the attached datapack, which modifies the snowy_taiga biome to only spawn snow golems as creatures.
Steps to reproduce:
Create a world with the following:
→ Single biome, snowy taiga
→ Use 'datapack.zip'Run the following command when world loads:
/effect give @e[type=minecraft:snow_golem] minecraft:glowing
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Can confirm in 24w04a. I've written a new title and description to better suit the issue.
Here are some steps to reproduce, and an updated title:
Title
Snow golems cannot spawn naturally using customized worldgen, and are replaced with pigs
Steps to reproduce:
Create a world with the following:
→ Single biome, snowy taiga
→ Use 'datapack.zip'Run the following command when world loads:
/effect give @e[type=minecraft:snow_golem] minecraft:glowing
I can confirm this issue, i have similar behavior when i want to create a custom biome with a naturally spawned snow golem.
I wanted to add a snowy version of the mushroom biome, but i have pigs instead ^^"
Tested on Minecraft 1.20.1, fabric and vanilla.