When using the generic.scale attribute to make yourself very small and going in 3rd person, view bobbing is very large and shakes the camera quite considerably. If you make yourself very large, view bobbing is almost completely unnoticeable.
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video javaw_bvCWVQXyFp.mp4 (streamable.com)
command: /attribute @p minecraft:generic.scale base set 0.01
This is problem in general, not just 3rd person. Maybe consider updating this. It should swing your body according to the size of your legs, when you set yourself bigger and apply some movement speed to compensate for it, the view bobbing is extremely quick as it just doesnβt scale down by the bigger size.
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