Expected Behaviour:
When changing the scale attribute of big slimes, their created particles should match their size, just like it does with players.
What happens instead:
The scale attribute does not affect the particle effects caused by slimes.
How to reproduce:
Summon a slime with with size 4
summon slime ~ ~ ~ {Size:4}
Reduce its scale
attribute @e[type=slime,sort=nearest,limit=1] generic.scale base set 0.1
You'll see that the slime will still generate a lot of particles.
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