When you use the attribute command with the generic.scale modifier on the shulker its hitbox doesn't change like other entities hitboxes. Not sure if this is intended and hope its not.
When you use the attribute command with the generic.scale modifier on the shulker its hitbox doesn't change like other entities hitboxes. Not sure if this is intended and hope its not.
ItDoBeMeAngus
(Unassigned)
Unconfirmed
(Unassigned)
23w51b
Retrieved
Thank you for your report!
We're actually already tracking this issue in MC-267371, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as Fixed. The fix for this issue will be included in a future snapshot or release of the game.
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