When using attribute scale and riding another entity, since entities hitboxes do not shrink when riding something, the hitbox of the enlarged entity penetrates the terrain. This leads to some problems like detecting what type of particles the larger entity should produce and also if it's near lava or fire the entity starts to burn.
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Can confirm.
How to repro:
1: tame a horse and put a saddle on it
2: ride the horse
3 type the command /attribute @s minecraft:generic.scale base set 10
4: open up hitboxes

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