Block pushed by a piston against the world border loses possibility to be moved or destroyed.
Pushing other block into that slot happens like if the block didn't exist, though I still can stand on it.
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We're actually already tracking this issue in MC-82010, so this ticket is being resolved and linked as a duplicate.
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After I relog, the block dissapears, but I can't go into that place, like if the block still was there. Grass under it grows. There are some properties messed up ahen this happens. By jumping on that invisible block, Steve moves strange when going forward.
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