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MC-268353

Tick Freeze randomizes next AI tick type

Mob AI behaves differently after using tick freeze.

 

Goal based Mob AI ticks some Goals only every 2 ticks. This is decided by using the Minecraft server's tick counter. During tick freeze, the frozen ticks modify this counter. Freezing and unfreezing modifies the counter, effectively randomizing whether the next Mob AI tick will try to tick all Goals, or only important Goals.

This breaks contraptions which are dependent on specific mob ai behaviors. For example the contraption shown here: https://youtu.be/F9WopDkCgCs?feature=shared&t=269 (world download in video description if needed)

Linked issues

Comments 1

Relates to other tick freeze issues: MC-268358 MC-268355

2No2Name

gnembon

1182104

Confirmed

Expansion A

Low

Commands, Mob behaviour

tick-command

1.20.4

24w07a

Retrieved