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MC-268954

Some UI elements display incorrectly if the texture is not a perfect box

I found this issue when updating my resource pack's UI. Buttons display fine if it is a perfect box, like a rectangle, but as soon as I add some shape to that button, it looks really weird. I noticed it also acts a bit weird with the achievement text box. It might be affecting other UI elements too.

I made this special texture to more easily show the issue going on.

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Thank you for your report!
The texture mapping of buttons has been changed a while ago in 23w31a. Buttons use nine slice tiling, which you can tweak using a mcmeta file. Please refer to that version's changelog for more information: https://www.minecraft.net/en-us/article/minecraft-snapshot-23w31a

We're tracking this issue in MC-264573, so this ticket is being resolved and linked as a duplicate.

That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.

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SynaBytez

(Unassigned)

Unconfirmed

(Unassigned)

24w09a

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